Vehicle Animation

This CAD‑prepared product visualization of the bike was created by implementing parts from several CAD models and assembling them in Blender. The materials were created in Substance Painter. I used to ride a Sportster.

I surface‑modelled this Beetle in Blender. I’ve always liked these rounded shapes on cars. My very first car was actually a very broken Beetle, but it was white.

Textile Animations

3D animation showcasing a weaving machine and simulation of basic weave structures.

Realtime animation in Unreal Engine

Houdini FX animation

Wishing you a wonderful week!

© 2026 Magdalena Eriksson — All visual content created by me.