Womanswear in Unreal Engine

This is my very first work in Unreal Engine, but absolutely not the last.

The trousers of the avatar are created by drawing with the avatar pen i CLO3D. Then the legs are adjusted for the correct look.

The blouse is from a paper pattern I made, photograped, retraced, sewn together in CLO3d.

The coat is from a paper patten I made that was digitised by Clo-Ser in Italy, Then they made a dxf file for me that I imported and converted in Clo3d.

The environment is created in Unreal with Epic games assets

The avatar are imported directly from Clo#d as two different animated objects.